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About This Game

Drop Out 0 is an online first person shooter with a twist: there are no hitpoints! Beat your opponents by knocking them out of the map.

Gameplay

Drop Out is played in matches of up to 8 players, the goal is to get as many points as possible in a team, or alone, within the time limit. You gain 2 points for every enemy player you knock out of the map and you lose 1 point every time you are knocked out of the park. Every suicide will result in a withdrawal of 2 points to your own score, you clumsy oaf! The game offers a variety of weapons that allow for different strategies and playstyles; whether you want to rocketjump, snipe or fistfight there will be something for you!

Mechanics

https://sketchfab.com/models/6f7c979155a8495e9266fb767c8e7191

The game is built for multiplayer, you can play online, cross-platform easily and quickly. There is also an offline mode where you can practice against bots. LAN mode is clunkily available for windows, but can be improved and expanded if there is demand for it.

Playing online will grant you XP which you can spend to get new weapons, perks and skills. To keep the game balanced, you can unlock anything at any time. The price per unlock ramps up, making sure you can get a full set very quickly but getting every set will take some time.

The percentage at the bottom of your screen is your susceptibility. This number increases as you take damage, the higher your susceptibility the more knockback you will experience when taking hits.

Features



At the time of writing there are 5 maps, 13 weapons, 8 perks, 2 character models and 2 skins for each. I will still be working on adding more content after release, which will be gradually added to the game.

Any player can host their own game on provided servers. As host you can kick/ban players and manage the timer and level selection.
When joining a game, the player can choose one of his created character load-outs. These can be switched in between deaths.

The game has been playtested a reasonable amount, but there might still be balance issues and bugs. I will try to keep up with the Steam community to notice and fix such problems as soon as possible.

System requirements

Versions are available for Windows, Mac and Linux. The game is not too heavy performance wise, but just in case it has a bare bone setting so you can still run it on your favourite toaster. You will of course need internet connection with a reasonable speed to play online in real time!

About me



As you might have guessed there is no professional team behind Drop Out. I am a 21 year old physicist in training from Belgium, when I’m not discovering the laws of the universe I like to work on my game development.
In the past few years I have worked on several smaller projects but nothing on the scale of Drop Out. During this time, i learned how to work with Unity and Blender which culminated in Drop Out 0.
No matter what career I might choose in the future, I am very passionate about making games, so you might see a new title pop up on Steam in a few years. Expect something wildly different though!



Special thanks to:
Doug Bryant (BulletMagnet) for the weapon models and teaching me how to model better,
Marnick39 for helping with coding, ideas and balancing,
Unity for their buggy game engine, PhotonEngine for their equally buggy networking code.
Thanks to the testing team, including CubicWarrior, Deraldo, Tafikay, Woxic, Patat, Joey, Anivia, hallway A1 and the FunnyJunk community!
Music by Louis Davita (check out his soundcloud).
Additional music by Kevin Macleod, and Adrian Von Ziegler.
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Title: Drop Out 0
Genre: Action, Indie
Developer:
Ward Dehairs
Publisher:
Ward Dehairs
Release Date: 16 Sep, 2016



English




Drop Out 0 is fun online first person shooter based on a unique concept: you score points by pushing your opponents of a platform. The graphical style (based on Tron) is simple and while technologically it's all very basic (I imagine this should run well even on a 2005-era PC), in the end the presentation is clean and minimalistic, even nostalgic in some sense. The music isn't very noteworthy but I suppose it fits the ambience well. Now the gameplay is were this game really shines! With a bunch of friends this game is a blast.
As for the negatives: there is really no single player experience to speak of. You need\t<\/b> other people to play this game and because it's not very popular yet they can be hard to find. I recommend you buy this game though and tell your friends about it! It needs and deserves more players.. Drop Out 0 is fun online first person shooter based on a unique concept: you score points by pushing your opponents of a platform. The graphical style (based on Tron) is simple and while technologically it's all very basic (I imagine this should run well even on a 2005-era PC), in the end the presentation is clean and minimalistic, even nostalgic in some sense. The music isn't very noteworthy but I suppose it fits the ambience well. Now the gameplay is were this game really shines! With a bunch of friends this game is a blast.
As for the negatives: there is really no single player experience to speak of. You need\t<\/b> other people to play this game and because it's not very popular yet they can be hard to find. I recommend you buy this game though and tell your friends about it! It needs and deserves more players.. Really great concept, really poor execution. Got into a game with some buds and from the visuals to the sfx to the music to the gameplay itself, it's been pretty horrible. The hitboxes are unclear, the guns feel horrid, and the jump and run speed are infuriatingly slow for an arena shooter like this. Pretty huge disappointment, I'm refunding my purchase.. Really great concept, really poor execution. Got into a game with some buds and from the visuals to the sfx to the music to the gameplay itself, it's been pretty horrible. The hitboxes are unclear, the guns feel horrid, and the jump and run speed are infuriatingly slow for an arena shooter like this. Pretty huge disappointment, I'm refunding my purchase.. Alright, lemme just tell ya that the concept of your game is great the design is good, except for the bots of course (they are terrifying to look at point blank), the controls are okay(there's no crouch btw) and lastly THERE'S NO ONE TO PLAY WITH so I'm stuck with playing with the terrifyingly ugly looking bots, but other than that the game is pretty good just try to get more people to talk about the game make the bots seem less horrifying and then it'll be golden.. Alright, lemme just tell ya that the concept of your game is great the design is good, except for the bots of course (they are terrifying to look at point blank), the controls are okay(there's no crouch btw) and lastly THERE'S NO ONE TO PLAY WITH so I'm stuck with playing with the terrifyingly ugly looking bots, but other than that the game is pretty good just try to get more people to talk about the game make the bots seem less horrifying and then it'll be golden.



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