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This is not only a difference of about 48,000 euros, but also now in question the future of the actually very ambitious project. To what extent this will affect the development of the Final Fantasy XIV game, or even bring to a halt, is not yet clear. Even the part of Black Eye Final Fantasy XIV games there this no Statement.Traurig but true, even Kickstarter is not a guarantee for a successful financing. An increasing number of campaigns fail lately. Although at first glance Gloria Victis made a very good impression, unfortunately only about 270 donors were able to agree to support the online role-playing Final Fantasy XIV game. We will not say anything else but to hope for a message, the developer and a continuation of the Final Fantasy XIV game. Firefall - EU Server starts developers Red5 Studios today announced that the European Firefall servers are started successfully. Also, the Final Fantasy XIV game has been extended to new content. On the European Final Fantasy XIV player of Firefall've been waiting for. So far we were namely made only on the US servers of the Final Fantasy XIV game our adventure, which led to some latency issues through the long line to the Americas and the performance of the Final Fantasy XIV game is not just felt good. These days, however, are now counted, because today the European servers were officially launched. Hence a big step in terms Buy Final Fantasy XIV Gil of globalization is done and we are pleased to enjoy Firefall immediately in the best connection quality. Firefall is still in the Closed Beta and will later this year also to various beta events playable sein.Passend to the new servers, there are also fresh content for the Action-MMORPG: boss fights - Imagine the dangerous Baneclaw Chosen Battlefront - Beat the Chosen invasion back before important areas lost are new Encounter - Build crashed Thumpers again, drive LGVs, new areas and missions End of Nations - 30 employees have to go End of Nations developer Petroglyph, which is currently in collaboration with Trion Worlds tinkers on the market of the RTS title, dismisses 30 employees. Sometimes it's just hard to understand relationships and these then even utter a praise. Similarly paradoxical the processes currently acting behind the scenes of End of Nations. Here the authorities had recently moved to the beginning of the open testing phase in the future because we do not yet seemed entirely satisfied with the created Final Fantasy XIV game experience. Shortly afterwards made today on top releases the round, after which the embedded developer Petropglyph 30 employees entließe.Stoff thought already gave Adam Stevens, including Final Fantasy XIV game Designer for End of Nations, which set the message about upcoming layoffs at Petroglyph into the grid in the morning.