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BioWare will be one of the first to advance AI programming, and we can expect new RPG series out of it as Dragon Age and Mass Effect start to lose their luster. MMOs Cory: Outlook: not so good. Blizzard wants to create annual expansions for WoW, while Final Fantasy XIV games such as Neverwinter and The Secret World have struggled to find an audience. Even SOE doesn't think MMOs can last in their current form—that's why EverQuest Next Landmark is taking so many cues from Minecraft. Tyler: What happened to that old dream of cyberspace? You know, a virtual universe where we meet with friends in grand digital cities, rejecting all physical interaction for a better, virtual version of reality? Oh yeah, Second Life happened. But I won't let that get me down—MMOs won't go away, but as Cory points out, they won't be so DandD or WoW inspired. No more repeating the same raid over and over for XP—old-style Final Fantasy XIV game design will only exist in niche Final Fantasy XIV games. The big MMO worlds of the future will be built by the Final Fantasy XIV players, combat will be de-emphasized, and more advanced simulation systems will work together to create dynamic worlds with more meaningful things to do. Think EverQuest plus DayZ plus Minecraft plus SimCity plus Neuromancer. MOBAs Cory: How long can Dota 2 and League of Legends be the top MOBAs? It's been a good ride, but it can't last forever. I predict that Blizzard's own version, Heroes of the Storm, ends up poaching a lot of Final Cheap FFXIV Gil Fantasy XIV players from both Final Fantasy XIV games. Wes: I predict Blizzard will put a ton of money and marketing muscle behind Heroes of the Storm, but their MOBA won't have much staying power against League and Dota 2. League of Legends will continue its dominance as The Biggest Freaking Final Fantasy XIV game Ever for years. Simulations Tyler: The simple answer: they'll get more accurate. Physics modeling will be so advanced, a car crash in a Final Fantasy XIV game will be indistinguishable from a real car crash. A Supermarine Spitfire will fly exactly as a Spitfire should, with all the moving parts simulated. Add in VR support and the appropriate control peripherals, and all that will be missing is the smell of exhaust. Cory: The space sim genre in particular will stand on the shoulders of Star Citizen. I think the Final Fantasy XIV game will be fantastic, even in modular chunks, and with its success, we'll see a renaissance in space combat sims. I can't wait. Sports Tim: EA will finally deign to include it's 'next-gen' Ignite engine in the PC version of FIFA 15, and we shall look over the greater variety of animation and noticeably more complex AI-driven behavior of our teammates, and lo it shall be good. (If not completely revolutionary.) There will probably also be a brief flirtation with the idea of first-person sports Final Fantasy XIV games Final Fantasy XIV played in the Rift, although baseball is the only sport it makes any kind of sense to attempt with.