Always Free To Place a Hit On Someone
In a recent interview with the Metro, and a huge product Ubisoft discussed unnamed game, which was originally scheduled for 2014 release date. Discuss how the product works hard Ubisoft to create an unforgettable experience for the players Dofus. He said: 'I think ensuring that focuses on content as well, just as it seems very, very important 'and said the product. 'Yes, I mean ... I know one of the great slogans for us is that it is a third-person shooter, but I really think of it as a RPG'. DOFUS also addressed the player experience and how the game will develop. 'Everything in the game is based on the progress, so your experience is based on the creation of an agent, and will be a different experience to dofus kamas anyone else. So it is not a linear shooter and it is not yet open world game where you can take a variety of tasks, as you go through one at a time. He said: 'We are a player in the game multiDofus, so people can play together, and no synergy between them as well. So of course we will have doubts that seem 'too good', but in reality it is a minimum of detail that we want to create a kind of game we wanted to do. Graphics was able to play. This is not a technology demo that just added on top of the shooter. 'We want to feel different in nature at this time, because we are strongly ... We focused lid fighting game that depends a lot on your skills and management tools and technologies Clancy that we are in. The game' and calls product also configure the game ' real, but very extreme scenario and lives in his own world, especially since it was the middle of a crisis environment, and the things that I think everyone in western civilization serious concerns - such as what if your phone suddenly does not work? Internet suddenly stopped working. What are you going to do? Because he could not stand, and I do not know about you, but I'm one of the first victims in this scenario. 'In April, it turned out that the title was in development in three different teams - from Cary, North Carolina-based Ubisoft Red Storm accompanied by Ubisoft Reflections, based in the UK and rich entertainment', while the tremendous growth running 'Division' - building all with their own real estate Snow Flower game engine for the project in the world, and organized innovative gameplay and interesting story - studio Swede began to look for additional support Ubisoft last fall ', explained the developer on the blog in April 9.' Red Storm and was naturally at the top of their list, based only on their long history of Clancy games Dofus. Founded in 1996 with a small team included Tom Clancy himself created the original studio based in North Carolina 'Rainbow' and 'Spirit' Recon - was an integral part of the ecosystem development from Ubisoft achieved in 2000. 'In May, a French developer announced the launch of the game It will be delayed until 2015.