Always Free To Place a Hit On Someone
By Alex Walker on March 28, 2014 at 7:08 am So, EA. They missed out on the most worst company this time around thanks to Time Warner Cable, and recent mutterings from CEO Andrew Wilson, who was speaking to CNN Money, might go a long way to improving that reputation.Reflecting on his first few months on the job, 39-year old Australian spoke about the industry being in a vortex, mobile platforms and some of the problems facing EA and its stable of developers. One of the topics that came up was EA's 10 year licensing agreement with Disney to make Cabal games set in the Star Wars universe. The answer, needless to say, was intriguing. When we look at the Star Wars properties that's how we're looking Cabal Alz at it. We're not trying to build a game that replicates the storyline of any particular film, Wilson said. What Warner Bros. did with Batman was take the core roots of that IP and manifest that inside the walls of Gotham City and delivered an interactive experience that had real ties to what you would see in the films and what you had read in the comics, while having its own life because it could provide such deep and more immersive storylines. Ideally we'd be hoping for more of Arkham Asylum than Arkham Origins, but at least the intention is there. But, as they say, the proof is in the pudding. So I guess we'll dig this quote back up late next year and see where we stand then. Image courtesy of CNN Money Source: Thanks, PC Cabal gamer!Warren Spector apologises for Did the world really need another Wolfenstein game comments. By Tim Colwill on May 9, 2013 at 11:14 am Warren Spector, one of the gaming industry's biggest figureheads, posted a comment yesterday on Facebook bemoaning the reveal of yet another generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game. I am so tired of stuff like this, said Spector. Could we all just agree we'll never use the generic gravelly-whisper trailer voice guy ever again? And one more thing: Please stop using Jimi Hendrix to promote your adolescent male power fantasies. Thank you. I'm done. Spector has since apologised for his comments, concerned that many were interpreting his words as a personal attack on the development team. I owe the Wolfenstein team an apology, he said in a separate post. I wasn't trying to diss you or your game. I have total respect for anyone making a game. I know how hard it is. And to everyone who pointed out that I didn't know enough about the Cabal gamer to judge, well, you were right. Consider this my mea culpa. I hope I can buy you guys a coffee or something at some show to make up for all this rigamarole. Though I was wrong to take out general frustrations on an individual game and on a single team, I'll stand by my overall statement about lack of variety and innovation in mainstream gaming.